Rust experiments: Wrapping unsafe (malloc/free) in safe abstractions | GPU engineering
I'll have a full example soon on how to wrap unsafe code (malloc/free like in a C++ Cuda kernel), in safe abstractions using Rust. See snippet below:
Eddie Rantsimele (Senior Systems Engineer) focuses on topics related to Reliability Engineering, AI Backend Engineering, Networking, Robotics, Machine Learning Algorithms, ML Compiler engineering, IoT & Physical AI, Performance Engineering and Linux.